Dungeon crawlers and loot junkies rejoice! You will struggle to find greater joy than slaying a Diablo III monster and seeing the tell-tale yellow beam of light shooting up from a Legendary dropped item. Checking your inventory to see what it is only to find that it’s not immediately displayed heightens the feeling few non-gamers can understand. Hitting the reveal button sets off a unique loading timer that makes you wait a few seconds before being shown your legendary weapon, ring or helm that comes with massive bonuses to experience, strength, speed or armour. Most gamers will need no introduction to the Diablo series, but this is it’s first foray onto the Xbox console and the transition works like a charm. The action RPG has all the elements so many loved about the series…masses of increasingly difficult enemies, weapon and armour upgrading, unlocking new skills and of course the dropped loot.
You’ll get to choose your classes from a Witch Doctor, Barbarian, Wizard, Monk, or Demon Hunter and have to work your way through multiple levels to ultimately defeat Diablo, the lord of terror.
One of the many not-so-friendly chaps you’ll be encountering.
Now as always with my game review i’m not gonna go in-depth hey. I’m a firm believer in experiencing it for yourself and giving too much away is just sh*tty in my opinion. If you want a serious critique including all character details, gameplay mechanics and plot history etc. then go look at one of the millions of other game sites. I’m just here to give you my 2 cents and you must trust my ass.
Right so listen up:
The low down: Diablo III is an action role-playing game, and a true continuation of the Diablo series. You choose between a male or female from five distinct classes — barbarian, witch doctor, wizard, monk, or demon hunter — each equipped with an array of different spells and abilities. You adventure through rich and varied settings and engage in combat with hordes of monsters and challenging bosses in a bid to defeat main evil bad guy Diablo. Along the way your hero will grow in experience and ability and acquire items of incredible power.
I chose the Barbarian class, but that’s just me and my need to pick up unique swords and smash sh*t. The learning curve is rather quick and you’ll soon learn which enemies you can just stand and fight and which you will need to dodge or employ different tactics against. Defeating the masses of enemies equals new loot, gold and expierence. Equip new items, buy better ones and upgrade skills. Standard procedure.The console interface is very simple and you’ll spend most of the time there comparing items to see which ones give more attack or defensive bonuses and which ones provide you with better abilities like faster speed, elemental damage or health. Or which ones just make your ass look cooler.
As with all the Diablo games the map remains clouded until you explore that area, but the lure of getting better loot will no doubt force you to explore every inch to make sure you don’t miss anything. The standard difficulty level is challenging, but not long into the game you will have collected enough rare or unique items and health potions to avoid dying in most battles. Anyways you have the option of respawning where you died or at one of the basecamps.
Here’s a gameplay trailer to give you a feel of what you will experience and what options you’ll have.
More loot. Always more loot.
Here’s my standard breakdown of the game. Use it don’t use it.
Presentation: graphics are as good as you’ll get from a top down view hey. Not realistic, but the graphic novel feel is there. Environments range from gloomy cemetaries to deserts to castles. Music, voices and sound effects are nothing to write home about.
Gameplay: depends on the class you choose so it’s either close quarter combat or ranged attacks. You’ll often get paired up with a computer controlled ally that you can equip with class specific weapons and limited skills. Enemies come at you non-stop and increase in difficulty as you progress with end of level bosses being the most difficult interspersed with some extra loot dropping mini-bosses here and there.
Storyline: is kak. Seriously don’t expect any jaw dropping moments or Oscar worthy perfomances. It’s about as linear as you will get. Speak to someone, get told to go there. Kill badies on the way.
Lastability: the campaign is not very long, but the replay value is huge. Once completed you can opt for the hardcore level and then the inferno and nightmare levels. More loot, new enemies and new legendary items. If you’re really looking for a challenge then the most difficult level won’t allow you to respawn. Once your character dies that’s it. Co-op with friends is also more enjoyable.
Final thoughts: Dungeon crawlers and RPG fans will love Diablo III. You can loot to your cold hearts content and the variety of different weapons and skills available will keep you happy for ages. I give it a solid 8 out 10.
And now for the GIVEAWAY: I have a Xbox 360 copy of Diablo III to give away to one of you fine readers and all you have to do is leave a comment saying why you’d like it and also tell me what other current or upcoming game from Megarom HERE you are most amped to play.
*BONUS – i also have an Xbox 360 copy of Formula 1 2013 to giveaway. If you’re a Formula 1 racing fan then put that in a seperate comment and i’ll give it to someone other than the Diablo III winner. * I was gonna review it ,but hey. It’s a F1 racing game with improved graphics that are amazingly realistic. What more do you need to know.
UPDATE: winners have been notified. Copy of Diablo III went to Jason Lewis and F1 2013 to RichardAtUCT. Thanks for leaving comments everyone. As always i wish i could give you all a copy.